AI Insights · Timothy · April 2023
Top 5 2D Cartoon Games on Android in Italy, Q1 2023
Discover the performance trends of the top 5 2D cartoon games on Android in Italy during the first quarter of 2023, based on data from Sensor Tower.
The first quarter of 2023 saw significant activity in the 2D cartoon games category on the Android platform in Italy. Here's a closer look at the performance of the top 5 games, based on data from Sensor Tower.
Candy Crush Saga experienced a steady revenue stream, peaking at around $243K in the first week of January before stabilizing between $185K and $191K for the rest of the quarter. Weekly downloads saw a high of approximately 52K in early January, gradually declining to around 19K by the end of March. The game's weekly active users fluctuated but remained robust, peaking at over 307K in mid-January and ending the quarter at around 305K.
Royal Match showed a strong upward trend in revenue, starting at $50K in late December and reaching a peak of $111K in mid-March. Downloads were highest in early January at 30K, with fluctuations throughout the quarter, ending at approximately 35K in the last week of March. Active users also saw significant growth, increasing from 245K at the start of the quarter to nearly 340K by the end of March.
Triple Tile: Match Puzzle Game did not generate any revenue during the quarter. However, its downloads peaked at about 42K in early January before declining to around 13K by the end of March. Active users followed a similar trend, starting at 122K and gradually decreasing to around 87K over the quarter.
Coin Master maintained a strong revenue stream, peaking at $410K in the first week of January and stabilizing around $312K to $318K for the rest of the quarter. Weekly downloads saw a small peak of approximately 26K in mid-March, with fluctuations throughout, ending at around 22K by the end of March. Active users grew steadily, starting at 274K and reaching 365K by the end of the quarter.
Toilet Rush Race: Draw Puzzle did not generate any revenue during the quarter. Downloads peaked at around 52K at the start of January and saw another high in early February, with a noticeable decline to about 11K by the end of March. Active users also fluctuated, starting at 104K and reaching a peak of 119K in early February before ending the quarter at around 73K.
For more insights and comprehensive data, visit Sensor Tower.